Coding as a Playground Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers-and not merely consumers-of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving imagination cognitive challenges social interactions motor skills development emotional exploration and making different choices. Featuring all-new case studies vignettes and projects as well as an expanded focus on teaching coding as a new literacy this second edition helps you learn how to integrate coding into different curricular areas to promote literacy math science engineering and the arts through a project-based approach and a positive attitude to learning. |Coding as a Playground Programming and Computational Thinking in the Early Childhood Classroom | Education US Professional