This book delves into the intersection of technology and education, providing a comprehensive exploration of three key areas: technological issues in education, computer-supported collaborative work, and educational software and serious games. It goes beyond traditional discussions by focusing on the incorporation of Artificial Intelligence (AI) generative tools and their pedagogical implications, institutional policies, and ethical considerations. By addressing areas such as blended learning, social media integration, gamified learning experiences, and the incorporation of AI generative tools, this book provides educators, researchers, and practitioners with valuable insights into harnessing the power of technology, specifically AI, to enhance teaching and learning outcomes.
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